Another Life / Data

A beginning with a source.

Published population and mortality statistics shape the simulation. The events, people and conversations are fiction. A fixed reference-year model is not a prediction of anyone's future.

Dataset coverage
216 · 99.9%World Bank · 2023
Reference year
1950–2023
Dataset version
unwpp2024-wdi2023-v2
unwpp2024-history-1

Birthplaces are weighted by the estimated number of births, not by an equal chance for each country.

Survival is calculated by the documented age-specific model in the dataset. Life expectancy is a comparison, not a scheduled age of death.

Ages 0–99 use published annual qx from the selected reference table. Ages 100–120 use a Gompertz game tail fitted to ages 90 and 99. A life ends by age 120. Historical table snapshots preserve the data used for each run.

Family resources, individual wellbeing and the effects of personal choices are game models, not measured individual outcomes.

Maternal age groups use births in the selected WPP reference year, with a uniform integer age within each group. Paternal age remains a fictional estimate: maternal age plus 2–6 years, at least 18. Family resources, education, careers and savings are game assumptions. Pixel portraits are fictional, generated locally from a repeatable seed. After lifespan is resolved, the story model chooses a fictional cause and closing scene using the complete accepted life and quotes from actual chapters. These are story connections, not measured medical causality or cause-of-death frequencies, and never change lifespan or mortality risk.

Birth years range from 1900 to the present. Historical birth weights, maternal ages and mortality use UN WPP reference years 1950, 1960, 1970, 1980, 1990, 2000, 2010, 2019, 2020, 2021, 2022 and 2023. Between these dates the latest earlier reference is held constant; this is a coarse game model, not an exact reconstruction of each historical year. Before 1950 the 1950 baseline is a labelled proxy. After 2023 the latest baseline is held constant, not forecast.

Country labels follow current statistical areas and are not a reconstruction of historical borders or sovereignty. Stories use period-appropriate terminology. Sex ratios and the GDP savings scale retain the 2023 WDI reference; savings are a game amount on that economic scale, not historical nominal wages.

Historical scenes use events that have already occurred by that scene’s year. Consequences between scenes can carry forward. Future years beyond the run’s recorded-history horizon are explicitly imagined; named future wars or crises are not presented as facts.

The selected historical events below have documented dates and places. Individual experiences and score/savings effects are fictional game rules: economic and conflict years multiply annual game savings by 0.85 for the two lowest resource bands or 0.95 otherwise, and reduce wellbeing by 2 or 1 points. Pandemic years apply 0.95, reduce wellbeing and relationships by 1, and learning by 1 at ages 6–17. Opportunity/technology years add 1 learning point at ages 12–66 when choosing study/explore. Combined savings multipliers have a 0.70 floor. These are not measured historical effects. Events do not add mortality multipliers. Disasters with an unknown local exposure and social transitions supply narrative context only. The catalogue is selective, not an exhaustive list. Stories can incorporate additional qualitative background appropriate to the country, year and personal history; these narrative notes are not independently verified sources. They cannot add statistics, numerical game effects or mortality multipliers. Quantitative comparisons remain tied to the documented datasets.

Download source manifest and checksums ↗Download historical data manifest ↗

Personal health, habits and survival

Adult observational studies inform the direction and scale of the simulated associations below. Their reference groups differ from a country’s average life table. These coefficients are not universal causal effects, extra years of life or a validated personal prediction.

Each year the same seeded draw is compared with qAdjusted = 1 − (1 − qBase)^m. qBase is the calendar-year population reference. m is the equal-weight geometric mean of three game factors: reserve relative to a choice-neutral aging path; an explicit activity routine; and recorded cigarette exposure. The geometric mean is an attenuation rule, not a measured joint effect. Ordinary aging is applied equally to actual and reference reserve so it is not charged twice. Reserve-to-study-category anchors (0/35/60/80), log interpolation and recovery/strain points are game assumptions; the score is not a clinical or self-rated-health questionnaire.

Modifiers are disabled below age 18; the smoking channel starts at 20. Activity transitions over 3 game years; smoking builds or fades over 10. These transitions, the neutral activity log-midpoint and carrying adult smoking effects past 79 are explicit game assumptions, not measured per-year curves. Applying modern adult associations to historical/global fictional lives is an unvalidated approximation without national prevalence calibration. Sleep, diet, alcohol or named illnesses receive no invented mortality coefficient. Health zero is not automatic death; good choices do not guarantee long life. Card statistics retain the unmodified population reference.

Download coefficients, citations and model assumptions ↗

Illness development and clinical references

Clinical descriptions inform symptoms, silent findings, age context and continuing care. The starter catalogue covers asthma, hypertension, type 2 diabetes, COPD and osteoarthritis. These sources do not supply a country-by-age incidence model for this game.

Illnesses begin during life and retain dated records. An assessment follows an actually selected visit; a later diagnosis precedes ongoing control or worsening. Ordinary rest does not establish a medical diagnosis. Stages are shown before later progression. Chronic diagnoses remain on record during better control; acute events can still occur suddenly.

Story-selection weights, eligibility ages, stage intervals, care persistence and reserve offsets are authored game assumptions. They are not measured incidence, treatment success or causal mortality statistics. No invented test values, drug doses or disease percentages appear. Adult burden enters the existing game-reserve approximation, without an additional disease mortality coefficient; child mortality and population comparisons stay unchanged. Historical narration uses period-appropriate descriptions; before 1950 formal modern labels are replaced by descriptive chronic-problem labels. This is not a clinical prediction model.

Download illness model, rules and sources ↗

Historical context and source catalog

Download the historical event registry ↗

Sources and methodology

United Nations, Department of Economic and Social Affairs, Population Division (2024). World Population Prospects 2024, Online Edition. World Bank, World Development Indicators. CC BY 3.0 IGO · World Bank data terms.

Another Life ↗